Simon Scarle has had a diverse research career publishing papers on defects in semi-conductors, thin film delamination, ion motion in polymer hosts, Berne-Gay potential/boids model link and electro-cardio dynamics, before going to work for the Game Developer, Rare Ltd, part of Microsoft Games Studios. There he was the main programmer of a GPU based particle effects system. He then went on to be a Senior Programmer for a Serious Games Project at the International Digital Laboratory, University of Warwick, which was developing a motion-controlled game to teach children good nutrition and the worth of exercise, after which he was the Principal Technical Developer at the Serious Games Institute, Coventry University, where he was also the main Technical Advisor on the Games Industry and Games Development. Previously he was Senior Lecturer and Program Leader for MSc Commercial Games Development at UWE Bristol.